In February, I started working on the Chickenfox Game! I’ve been wanting to make a game for a while, and after a weekend with friends in a snowy cabin, the concept started pulling together.
It’s currently in an playable alpha (not yet beta) while I expose it to playtesting and refine the rulebook and wording on the cards.
Here’s the current introduction:
Chickenfox racing clubs from around the island are gathered to compete against each other in the ultimate Chickenfox Derby race.
Chickenfox Derby racing is an intense running sport with high stakes and big rewards. The racers are running as fast as they can, and you are their pace-keeper. Your job is to tell them when to turn so that they can stay on the road as much as possible. But Chickenfoxes aren’t afraid to play dirty. They steal points, force each other off the road, and sabotage whenever they can get away with it.
Each running club has three racers and a shared pool of backup racers that can tag in to help maximize their scores. The club that covers the most ground at the end of the meetup wins!
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